eller: iron ball (Default)
Part 1, Shadow theater, the process
Part 2, Papercuts and storytelling
Part 3, Shadow art, paper art

The little series continues - in part 3, I've mentioned seeing an animation of running animals in a cave with very old paintings, and I've decided to discuss this topic in a bit more detail... From the artistic perspective. (Art critique of paleolithic cave paintings is not really a thing, I'm afraid - not least because an archaeologist who goes "this cave is boring; I've seen better aurochs drawings" will be fired.) The bad news: I still have no idea which cave it was that I saw as a kid. I don't even remember the type of animal! (I was a little kid; I wouldn't have been able to identify prehistoric fauna.) The good news: a bit of research showed that cave art animation was, indeed, a thing in Very!Ancient!France and Very!Ancient!Spain. (So, I'm not completely misremembering things; good to know.) And it's suuuuper impressive: just imagine being in a cave, in the dark, and suddenly you're surrounded by running animals! (There is, of course, no proof whatsoever there were other aspects beyond the visual, but as a performer, I'd also add some percussion soundtrack as hoofbeat.)

There are actually several examples of this described in literature.

Check out, for example, this very nice paper, Animation in Palaeolithic art: a pre-echo of cinema by Marc Azéma and Florent Rivère. The authors argue that cave art was supposed to convey narrative as well as movement, and they back this up with examples from the Chauvet Cave, the cave system of Lascaux, the Baume Latrone, and several others. (The genre must have been popular!) Most interesting to me is that the authors also discuss the techniques used by those prehistoric artists: interestingly, they had both superimposition and juxtaposition of successive images in their repertoire, and they were able to make quite advanced stop-motion animation, which means they must have known and used the principle of retinal persistence. Consider me impressed... (The authors also discuss another animation technique: a very old thaumatrope. There's also a short (2-minute) video by Marc Azéma, showing pretty neat examples:


...you get the idea.

If you want to see actual shadow art... There seem to be several examples of that as well. On Youtube, I found this very nice 1-minute video of a bison shadow of a decorated rock, in El Castillo cave (Spain):


Whoever made that bison shadow was a really great artist. And that's a shit ton of work that went into the piece...

Have I mentioned that shadow art is really fucking old? Here's an interesting article about the phenomenon, including the reconstruction of the light sources that would have been available to the artists, and how that influences the way the art looks.
eller: iron ball (Default)
Since all this talking about silhouette art is somehow, unplannedly, evolving into a little series:
Part 1, Shadow theater, the process
Part 2, Papercuts and storytelling

In this third part, I will be discussing some art that inspired me on a personal level. I don't claim this assortment to be complete in any way - I have no background in cultural history, so all this is just random stuff I encountered along the way (and most of it as a kid), ranging from prehistoric cave art over children's picture books and classic silhouette film to modern art installments - with a clear focus on art that's easily accessible to someone growing up in northern Europe. I decided to leave out pure music, literature, and storytelling without a shadow and/or paper art component, in order to have at least a bit of a common theme.

Also, this list needs to come with a disclaimer: I'm not an art critic. I am, in fact, one of the least art-enthusiastic people on this planet. I'm that person who doesn't listen to music more than ten minutes a day, doesn't read many books, doesn't watch movies, and, during a museum visit, doesn't care about all that painted canvas and just waits for the group to move on to the cafeteria. Uncultured and art-immune. You know the type. (The irony of simultaneosly being one of the people who produce much more art than the average human - and in different art forms - though virtually everybody would be much better suited to the task, has not eluded me.) Of course, there's also an advantage: the instances in which art actually worked on me can be counted... not quite on one hand, but you get the idea - and I remember all of them clearly.

Behind a cut, because again, long-ish. )

(I don't own the copyright of anything behind the external links. I have, however, taken care to link only to stuff that looks legally published to the best of my knowledge, and I'm linking it for... educational purposes, I guess, though it feels weird to attach this label to a post of mine.)

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